Welcome back! This is part 2 in my ConCarolinas 2016 series. Go back to Part 1 for a summary of my second ever author reading, the writers and mental illness panel, Marvel on the Small Screen, Mystic Pregnancies and Magic Babies panel, The Author Dating Game, Epic Questing and Sharp SF. Next week I’ll also share some of my own reflections on where my author career is going.
Let’s dive right into some awesome writing advice on trilogies, brilliant marketing tips, and ideas on how to write a satisfying ending! Continue reading
As usual, ConCarolinas was awesome. I learned a ton of fantastic writing and marketing tips from my fellow science fiction and fantasy authors, and even took part in a Rapid Fire Reading with the Broad Universe! I read from page 10 of The Last of the Ageless, when Dalan first gets himself into trouble…
Because this post will be long, I’ve decided to break it into two THREE parts. Part 1 covers most of Friday and parts of Saturday. Part 2 contains notes from panels on planning a trilogy, marketing, and how to end your story. And Part 3 will be my own reflections.
Each member of the Broad Universe went down the line and read 3 minutes’ worth of goodness from their latest work in progress or published novel. And when my turn came, I don’t think I tripped over a single word. Or if I did, I probably skipped it.
Everyone had something awesome to read. Next year we’re going to provide a list of works or pass around some sort of mailing list so people can find the stories they liked best.
I was just super stoked to see my name on a piece of paper with all of these fine folks. Big thanks to the Ardent Alliance for supporting my writing career and giving me the funding for membership with the Broad Universe!
The Broad Universe is an organization dedicated to the support of female science fiction, fantasy, and horror writers. That doesn’t mean Broad Universe is strictly limited to female membership, however, and in fact we had male-identifying authors read on Friday. All speculative fiction authors who uphold the Universe’s mission can join. See the FAQs. Continue reading
It now stands at 97,000 words. During the second draft, I:
deleted 10 scenes
added 15 scenes
revised 36 scenes
I’ll have more work to do once my critique partners get through it later this summer. I already plan to add back in about four scenes based on their feedback. I’ll also need beta readers this summer, probably in August, if you’re interested.
Here are some teasers about the book so far!
Ekanen is a good soldier, but when his entire battalion is slaughtered by invading enchanters, he can do nothing to stop them. A lone enchanter throws him from the battlefield, leaving him the sole survivor. Now he must reconcile his people’s desire for vengeance with the knowledge that the enchanters aren’t all fighting on the same side.
With no one to trust, he finds himself drawn deeper into the enemy’s plot as he unravels the truth behind the unwarranted attack. Ekanen must find a way to prevent the next world war, a war that will leave the planet Renjian defenseless against the ancient enemy that waits in the depths of space.
Other Important Characters
In her twilight years, the summerborn enchanter Ilienka longs to retire to the mysterious unexplored continent to the north. But when her apprentice intervenes in the coming battle, she finds herself pulled into a conflict the world isn’t prepared for.
Dreaming of freedom, Heiduan and her sister escape from slavery in their homeland. The two winterborn enchanters hope that crossing the rift will save them, but they’re denied passage and exiled to a hostile land. When an enchanter army conscripts them, they find themselves fighting for their freedom again. Only this time the outcome may determine whether the army starts a new world war.
Great geysers shooting pure magic from the core of the planet divide the world into fragments, or continents. Enchanters can cross the thinnest of these rifts, but wider rifts may hide undiscovered lands.
Enchanters born in summer become casters, able to cast spells. Enchanters born in winter become makers, able to craft charms that others or they themselves can use until depleted.